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TOP SOFTWARES AND SKILLS
UNREAL ENGINE
Primary Engine
5 years of experience across 15+ projects.

UNITY
Rapid game prototyping, systems work, and small team-based production.
PHOTOSHOP
Used for mockups, UI work, presentation material, and visual support.

BLENDER
Used for modelling, blockouts, composition, and general 3D creation.
VIDEOS

03:09

00:51

03:25

01:25

02:30

03:09

02:06
Game Design | Narrative | Production
I design systems-driven gameplay experiences where narrative and mechanics work hand-in-hand to engage my players. With a background spanning storytelling, prototyping, art, film and cross-disciplinary collaboration, I enjoy crafting polished, thoughtful and resonant player experiences.

CONTACT
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